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A review of enders game a science fiction book by orson scott card

As a child, he read often, and picked up science-fiction and military history stories at an early age. In his teens, he read Isaac Asimov 's Foundation trilogy, and was immediately struck with an idea, inspired somewhat from his own brother's experiences in the military: The idea stuck with him for several years and he wrote it as a short story.

He tried the story in a couple of other markets before making some changes and returning it to Bova, who then accepted it in June 1976.

  • What the heck was that all about?
  • Later in the year, a new editor took up the book, Beth Meacham, and let him know that Tor was launching a hardcover book line in December 1984 and that they wanted to launch it with Ender's Game.

It released in the August 1977 issue of the magazine. The story made an impression, earning a Hugo nomination in the following year, and placed 9th on that year's Locus list. Card himself won the John W. Campbell Award for Best New Writer in 1985. In the coming months and years, Card began to place dozens of stories in magazines such as Analog, Omni, The Magazine of Fantasy and Science Fiction, as well as a number of anthologies.


In 1979, he published his first novel, Hot Sleep, and followed up with two more, A Planet Called Treason and Songmaster in 1979 and 1980, respectively. Magazine, where he worked as an editor. Around this time, his agent, Barbara Bova, recommended that he contact Tom Doherty, who had just recently founded a new publisher, Tor Books, to pitch a book idea.


He pitched a new novel called Speaker for the Dead, which featured Ender, his protagonist from his first short story sale, and which drew loosely on his experiences in Brazil. Doherty accepted the book based on the outline, and Card began to put it to paper, only to stall several chapters in. He had a problem: Meeting Doherty for the first time at the American Book Association convention in Dallas, he outlined his problem, and offered to write another novel, one that followed Ender and his own story, which would ultimately lead to Speaker for the Dead.

He quit his job at Compute! Magazine and set about writing Ender's Game. The story follows Ender Wiggin, a young boy who is selected to join the Battle School, an orbital facility designed to train military leaders.

Ender tests highly, and his instructors train him in a grueling course of academic and practical studies that mold him into a leader who will protect Earth from a distant alien species known as the Formics, who have invaded Earth before.

Little does he know that a counterattack has already been launched, and that he's going to be leading the battles as ships plunge deeper into Formic space. This novel came together quickly—Card finished the first couple of chapters in a week, took a break to tour for another book, A Woman of Destiny published in 1984returned home and finished the rest of the novel in three weeks.

Later in the year, a new editor took up the book, Beth Meacham, and let him know that Tor was launching a hardcover book line in December 1984 and that they wanted to launch it with Ender's Game.

However, if [Ender's Game] came out in hardcover in January, and then the paperback came a review of enders game a science fiction book by orson scott card eleven months later, the paperback publication would exactly coincide with the period when nominations for awards were being made.

Along with the publication, Tor mailed copies of the book to members of the Science Fiction Writers of America for award consideration: Critics pointed to the book as a novel that promoted war or that the narrative let Ender off far too easily.

Despite this, the book began to sell well, and in 1986 it earned the Nebula and Hugo awards for Best Novel. The novel is notable for its examination of ethics and military strategy: Ender is essentially carrying out a massive genocide against an alien race, and has been manipulated into pulling the trigger.

At the same time, Card clearly asks the question: The novel is a complicated one that doesn't yield any clear answers.

Ender's Game by Orson Scott Card - review

This novel is a far cry from the style of its predecessor: Ender works to atone for his actions, and the story picks up 3,000 years after Ender's Game and deals intensely with the concept of first contact and what its ramifications are. While Card was finishing Speaker for the Dead, his agent brought him news: Xenocide and Children of the Mind, which were respectively released in 1991 and 1996.

  • Sex Boys and girls are naked in dorms, though there's no sexual activity;
  • For Ender, the training is tough;
  • Hoping to earn himself expulsion from the school for his ruthlessness, he sacrifices his entire fleet to fire a Molecular Detachment Device at the buggers' home world;
  • While my classmates showed up with polished skills in accounting or finance, or with an internship at Morgan Stanley or Goldman Sachs under their belts, my expertise was largely limited to music, literature, philosophy and the arts.

Later, Card wanted to invite other authors to play in the Enders universe by composing an anthology of other Ender stories, though the project never panned out. However, it got him thinking about one of the side characters from the first novel, Bean, and from there he wrote a new novel, Ender's Shadow, which told Bean's story in parallel with that of Ender's Game, sparking an entirely new series.

Since the novel's release, considerable interest brewed over a film adaptation, but work on an adaptation stalled for years. It wasn't until 2013 that a film, directed by Gavin Hood, was released. It followed the book fairly accurately and earned mixed reviews. The release of a high-profile film brought Card and his personal political and religious views into the spotlight, for which he was widely condemned, particularly with his opposition to marriage equality.

Card noted that while his stories are linked to his own life through his own experiences and beliefs, he's made an effort to avoid preaching to his readers, because his own politics, he noted, won't really fit in any environment but the present. Some readers and authors have opted to boycott his works on principle because of his views, while others have found ways to navigate the boundaries between an author and his work, despite any personal complications.

Even as Ender's Game and its author have become complicated for some, there's little doubt that the book and its sequels are very influential within the science-fiction genre: Andrew Liptak is a freelance writer and historian from Vermont. You Might Also Like.